Their ultimate goal is to free their dark deity from his prison. If freed, it is said that the gods would again unite to lock him away, for he wishes no less than to unravel the fabric of the universe. Domains: Chaos, Destruction, Dream (SC), Evil, Force (SC), Knowledge, Madness (SC), Rune (SC). Tharizdun first appeared in The Forgotten Temple of Tharizdun (1982).
Most of Tharizdun's ancient scriptures are long lost.
The adventure is a loosely connected sequel to module S4. More likely, Gygax, aware of Thasaidon, created a similarly sounding name with Old English roots, something eminently possible for a person with knowledge of … As the Dark God, he is described as an incorporeal wraithform, black and faceless.
Tharizdun is particularly opposed by Pelor and Boccob. Having advanced this far the characters are likely to be driven insane, killed outright, or permanently trapped within the underground temple. JavaScript is currently disabled.
However, the Dark God has been known to work his will secretly by employing various demons (with or without their knowledge) to do his bidding.
Tharizdun resembles a pitch-black, roiling, amorphous form. They are very secretive and learn to trust only other members of the cult. It is believed that Tharizdun has no allies, given his desire to destroy the entire universe. Alignment: NE Favored Weapon: Dagger
He is rumored to be worshipped by the Scarlet Brotherhood, though these followers are actually a splinter sect of the organization known as the Black Brotherhood. Many of his clerics are mad. Rank: Intermediate Deity They dress in violet robes and wear spiked helmets that conceal their faces. Chaos brings destruction so no situation should be stable.
Because it is one of the WG modules, it is a module intended for the World of Greyhawk campaign setting. You should check them out. Holy Symbol: A dark spiral or inverted pyramid They carry an obex – a symbol that resembles a black, angular, inverted two-step pyramid. It is a combined wilderness and dungeon adventure set in the Southern Yatil Mountains focused on a temple dedicated to the evil and insane Greyhawk god Tharizdun.
The current teachings of this faith revolve around the number three, the discovery of items relating to his power (keys to contacting him), and the means to free him from his confinement. As described by Smith, Thasaidon is more akin to an archdevil such as Asmodeus than Greyhawk’s Tharizdun.
The leaders of Tharizdun’s cult are called doomdreamers.
They dress in violet robes and wear spiked helmets that conceal their faces. Tharizdun {Master of Malevolence}[Deity] AOE Pg# - 27,28,47,49-51,58,84,94,95,97,98,185,188 CED Pg# - 10,11,43,45,63,66,68,69,70,76,79,111,112,161,170
Due to Tharizdun's imprisonment, his priests must remain in contact with a site or object holding some of the Dark God's power in order to use their magic. Special Notes: Divine spellcasters cannot prepare or cast spells unless they are in contact or close proximity to an object or site imbued with some of Tharizdun’s power or enabled in some magical way to connect to their deity in some fashion. You should check them out. The Forgotten Temple of Tharizdun was ranked the 23rd greatest Dungeons & Dragons adventure of all time by Dungeon magazine in 2004, on the 30th anniversary of the Dungeons & Dragons game. We've already been saving your edits, so if you The Forgotten Temple of Tharizdun is an adventure module for the Dungeons & Dragons role-playing game, set in the World of Greyhawk campaign setting. The Elder Elemental Eye is described as a huge, mottled, tentacled being, or as a pillar of vast elemental force with a body of burning magma, radiating steam.
Clerics of Tharizdun wear black or violet robes. He has not been heard from in over one thousand years.
He has not been heard from in over one thousand years.
The concept of a trapped, malevolent god, intent upon the destruction of all that is, harkens to the dark and insane Great Old Ones. Because it is one of the WG modules, it is a module intended for the World of Greyhawk campaign setting.
The Demiplane of Imprisonment is hidden somewhere in the depths of the Ethereal Plane, resembling a swollen, crystaline cyst nearly a mile in diameter. Tharizdun's doctrine is to destroy all and everything encountered (himself included), the very threads of existence must be torn asunder, then burned, then the ashes scattered, until all is nothing and no one exists to remember existence.
upgrade now After battling their way in, the characters explore the temple chambers which contain mundane creatures and new monsters from the Fiend Folio. Weapon of the Deity Spell: +1 keen dagger
The damage increases by 2 at levels 5, 9, 13 and 17.
During their exploration the characters may reach the chambers of the temple in which religious rituals were performed, and risk insanity and death as they contact remnants of the worship of the imprisoned god Tharizdun. Plus, you get a 15-day free trial, so there's nothing to lose. The thematic elements of nightmare and insanity which are introduced when the PCs are exposed to the evil influence of Tharizdun's temple bring elements of Lovecraftian horror to Dungeons & Dragons, not for the first time. He has not been heard from in over one thousand years. This segment of the module is similar to many other of TSR's AD&D dungeon crawls including those of the S1-S4 series which precedes this module. Tharizdun’s temple in the Yatils is thought to have been originally defeated with the aid of the legendary Six from Shadow. Tharizdun Greyhawk 636 CY: The Rise of Asmodeus Davidnic Davidnic Davidnic 2012-05-18T16:20:42Z 2013-10-29T22:57:43Z
Gender: Male
Once you use this feature, you must finish a long rest before you can use this feature again.
Should he ever escape from his prison, it is thought that even the most evil of deities work with their good counterparts to return Tharizdun to his prison. you will have instant access to your previous versions. The rest are deluded enough to think that his release will grant them privilege when he remakes the world.
Please visit the Edit Encyclopedia Index page to contribute to the wiki database. Titles: The Dark God, He of Eternal Darkness, The Unmaker Obsidian Portal has a lot of really cool features that use JavaScript. The Forgotten Temple of Tharizdun is an adventure module for the Dungeons & Dragons role-playing game, set in the World of Greyhawk campaign setting.
The Forgotten Temple of Tharizdun is an adventure module for the Dungeons & Dragons (D&D) role-playing game, for use in the World of Greyhawk campaign setting.The module was published by TSR, Inc. in 1982 for the first edition Advanced Dungeons & Dragons rules. “Light must be snuffed, perfection decayed, order dissolved, and minds fragmented.” All sorts of evil are described in the few remaining texts – foul rituals of sacrifice, destruction, and horrors from beyond the world unleashed upon the innocent.
Known places of worship include an ancient temple located in the Yatil Mountains, as well as a more recently-discovered temple in the Lortmils, near the Kron Hills. Tharizdun is sometimes worshipped as an entity called the Elder Elemental Eye, but few of these worshippers recognize the two as …
Tharizdun is a dark, amorphous form. We think you'll have a much more enjoyable experience.
Swirling thoughts of chaos and a million screaming voices go through your head, and you can't look directly at him.
Greyhawk. Because of their god’s imprisonment, his clerics must be in contact with an object or site imbued with some of Tharizdun’s power to prepare or cast spells.
Tharizdun (tha-RIZ-dun) is an old and evil god of uncertain origin, imprisoned by the concerted effort of all of the gods. The ethereal substance surrounding the demiplane boils with the dreamscapes of Tharizdun's worshipers and others whose dreams the dark god invades. They lead foul rituals, including human sacrifice, and search ancient sites for clues to freeing their deity.
Greyhawk, also known as the World of Greyhawk, is a campaign setting for the Dungeons & Dragons role-playing game (D&D). The adventurers are involved in the story by a gnomish community and travel to the temple. Like his lay worshippers, many of Tharizdun's priests are mad. Player characters who follow Tharizdun gain the following feature and trait/flaw: When you deal damage to a target you may choose to inflict 2 damage to yourself in order to deal an additional 2 damage to the target. Clerics of Tharizdun wear black or violet robes. The leaders of Tharizdun’s cult are called doomdreamers. Tharizdun (tha-RIZ-dun) is an old and evil god of uncertain origin, imprisoned by the concerted effort of all of the gods. In his comprehensive article on the topic of Lovecraftian influence on D&D – "The Shadow Over D&D" – James Jacobs says of The Forgotten Temple of Tharizdun and Return to the Temple of Elemental Evil, "Tharizdun [...] obviously owes his pedigree to Lovecraft.".
The only one known to remain is the Lament for Lost Tharizdun, penned by his "last cleric," Wongas.
The World of Greyhawk includes the Free City of Greyhawk, from which the setting's name was taken.
Quick Descriptions: Deity. The page for the Encyclopedia Greyhawkania Index (also known as the Zavoda Index) has a list of sources, full product names, abbreviations, and a link to the full, downloadable index.
The Runes of the Dwurs at Azak-Morad, a dwarven history by the French Greyhawk fan group Les Fauconniers, added to the Oerth Journal #1 timeline, stating that human temples to Tharizdun were discovered in 2695 RD in the dwarven calendar (-3081 CY) in the reign of Duegan IV, king of the dwarven kingdom of Damgarath in the Yatil Mountains. Tharizdun is sometimes worshipped as an entity called the Elder Elemental Eye, but few of these worshippers recognize the two as being the same entity. Origin of Worship: Unknown Tharizdun's temples (often in the shape of black ziggurats) are usually hidden, due to necessity.
Tharizdun resembles a pitch-black, roiling, amorphous form. They conduct bizarre rituals and explore ancient sites for keys to his chains.
The module bears the code WG4 and was published by TSR, Inc. in 1982 for the first edition Advanced Dungeons & Dragons rules. The module was written by Gary Gygax with artwork by Karen Nelson. Those who are not mad believe that they will reap great rewards and privileges for their aid in freeing him.