in the project root and define the following properties: After everything is set, run gradle build. import android.content.pm.PackageManager; import com.google.android.gms.maps.CameraUpdateFactory; import com.google.android.gms.maps.GoogleMap; import com.google.android.gms.maps.OnMapReadyCallback; import com.google.android.gms.maps.SupportMapFragment; import com.google.android.gms.maps.model.BitmapDescriptorFactory; import com.google.android.gms.maps.model.CameraPosition; import com.google.android.gms.maps.model.LatLng; import com.google.android.gms.maps.model.MarkerOptions; public class MapsActivity extends FragmentActivity implements OnMapReadyCallback {, protected void onCreate(Bundle savedInstanceState) {.

Guava is a set of core libraries that includes new collection types (such as multimap and multiset), immutable collections, a graph library, functional types, an in-memory cache, and APIs/utilities for concurrency, I/O, hashing, primitives, reflection, string processing, and much more! The GitHub page of Tinker from where you can download and see the project code is: Android Transition animations explanation with examples. You can now verify that the assets.lst file was Once the project is set up, your IDE will update and download all dependencies

Latter will cancel the recognition, former will cause the should rather not build it yourself. Manually run the application from the device application menu. The GitHub page of Spring Boot from where you can download and see the project code is: https://github.com/spring-projects/spring-boot.

pocketsphinx you should feel comfortable with pocketsphinx-android, too.

We use essential cookies to perform essential website functions, e.g. An Android (Java) app which provides design news and inspiration as well as being an example of implementing material design. RPi, Android and more... Building and running from the command line, Referencing the library in an Android project, https://github.com/cmusphinx/pocketsphinx-android-demo, Building an application with pocketsphinx. This post is curated by IssueHunt that a issue-based bounty platform for open-source projects. items from the assets.lst file which is located on the top assets/. The GitHub page of Universal Image Loader from where you can download and see the project code is: https://github.com/nostra13/Android-Universal-Image-Loader.

The GitHub page of JUnit 4 from where you can download and see the project code is: Popular Mocking framework for unit tests written in Java. is to put them in the assets/ directory of your project. You can now verify that the assets.lst file was created and that the md5 files are updated.. script runs or to create the md5 files and assets.lst yourself. Once the AAR is imported as module into the project, make sure it is listed as The GitHub page of ZXing from where you can download and see the project code is: EventBus is a publish/subscribe event bus for Android and Java.

Glide is a fast and efficient open source media management and image loading framework for Android that wraps media decoding, memory and disk caching, and resource pooling into a simple and easy to use interface. The SpeechRecognizer is the main class to access decoder functionality. //.icon(BitmapDescriptorFactory.fromResource(R.drawable.car_marker))); // fromAsset(String assetName) – loading from assets folder, // fromBitmap (Bitmap image) – loading bitmap image, // fromFile (String path) – loading from file, // перемещение камеры в определённые координаты с анимацией (проверить! The GitHub page of Glide from where you can download and see the project code is: Spring provides everything you need beyond the Java language to create enterprise applications in a wide range of scenarios and architectures. pocketsphinx-android-5prealpha-release.aar in build/outputs/aar. For more information, see our Privacy Statement. same workflow used in pocketsphinx, except that basic data structures are following commands to checkout the repositories: After arranging the directories you need to update the file local.properties The Assets class from pocketsphinx-android provides a method to automatically In order to obtain the demo in the IDE, please select to checkout a project

This repository holds the source code for the Java version of Realm, which currently runs only on Android. You should now be able to run the project.

into methods of the corresponding classes. The GitHub page of Apache Dubbo from where you can download and see the project code is: https://github.com/apache/incubator-dubbo. storage with the same name in case it exists.

permission. This tutorial describes a demo app that is available on GitHub. or “phones”. The GitHub page of SlidingMenu from where you can download and see the project code is: https://github.com/jfeinstein10/SlidingMenu. The GitHub page of AndroidUtilCode from where you can download and see the project code is: https://github.com/Blankj/AndroidUtilCode. You can always update your selection by clicking Cookie Preferences at the bottom of the page. build.gradle (Module:app) - на всякий случай. It provides a lot of configuration options and good control over the image loading and caching process. PhotoView aims to help produce an easily usable implementation of a zooming Android ImageView. swig. After starting the app the recognizer will take some time to initialize. You can use the

final result to be passed in the onResult callback.

didn’t run properly in your build process. physical path. // m.getUiSettings().setMyLocationButtonEnabled(false); ============================================================================================================, , res / drawable / car_marker.png нужен для кастомной иконки маркера, , , , . Jenkins is the leading open-source automation server.

The GitHub page of Hystrix from where you can download and see the project code is: Fastjson is a Java library that can be used to convert Java Objects into their JSON representation. it’s recommended to run it inside an async task. Then you could call recognizer.stop() or Pocketsphinx is provided with prebuilt binaries and it’s challenging to compile Attach your physical device or setup a virtual device. This will create ), CameraPosition cameraPosition = new CameraPosition.Builder().target(. keyword is detected, it will ask you to select the demo – “digits”, “weather” the recognizer listener.

initialization it will wait for the keyword “oh mighty computer”.

instead. We use optional third-party analytics cookies to understand how you use GitHub.com so we can build better products. The GitHub page of JADX from where you can download and see the project code is: Fresco is a powerful system for displaying images in Android applications. It only copies the files if there is incomplete information (no file on the

Retrofit requires at minimum Java 8+ or Android API 21+. The GitHub page of JavaPoet from where you can download and see the project code is: OpenRefine is a free, open source power tool for working with messy data and improving it. Please note that To record audio you need RECORD_AUDIO permission. The parameters’s keys and values are the The GitHub page of Fastjson from where you can download and see the project code is: The GitHub page of BRVAH from where you can download and see the project code is: https://github.com/CymChad/BaseRecyclerViewAdapterHelper.

In order to make them available for pocketsphinx, these files should have

Unless you fully understand what you are doing, you since Android 6.0, RECORD_AUDIO is not automatically enabled, but must be You can That should do the trick. For details check for the Decoder, Hypothesis, Segment and NBest A decoder supports multiple named searches which you can switch in runtime: Once you set up the decoder and added all the searches you can start recognition it on various platforms. The GitHub page of Picasso from where you can download and see the project code is: Command line and GUI tools for produce Java source code from Android Dex and Apk files. R8 / ProGuard. GitHub Stars: 2.5k+. recognizes weather forecasts and the “phones” demo demonstrates phonetic It

Built with Java, it provides over 1000 plugins to support automating virtually anything, so that humans can actually spend their time doing things machines cannot. Lottie is a mobile library for Android and iOS that parses Adobe After Effects animations exported as json with Bodymovin and renders them natively on mobile! The GitHub page of Netty from where you can download and see the project code is: libGDX is a cross-platform Java game development framework based on OpenGL (ES) that works on Windows, Linux, Mac OS X, Android, your WebGL enabled browser and iOS. a dependency of a main module in app/build.gradle: In order to store asset files your application must have WRITE_EXTERNAL_STORAGE

with: You will get notified on the speech end event in the onEndOfSpeech callback of Building an application with pocketsphinx I hope you like Top 50 Java libraries’ list. However, as long as they are in .apk they don’t have such a The GitHub page of Retrofit from where you can download and see the project code is: An HTTP & HTTP/2 client for Android and Java applications. Instantly share code, notes, and snippets. Once this Elasticsearch is a distributed RESTful search engine built for the cloud.

Sample application. The classes and methods of pocketsphinx-android were designed to resemble the Clone with Git or checkout with SVN using the repository’s web address. The GitHub page of MPAndroidChart from where you can download and see the project code is: https://github.com/PhilJay/MPAndroidChart. To try a certain demo, import this project into the IDE and run it as usual.

If you are using R8 or ProGuard add the options from this file. After independent Java code. Spring for Android Samples. which includes both the binary so files for different architectures and The GitHub page of greenDAO from where you can download and see the project code is: Realm is a mobile database that runs directly inside phones, tablets or wearables. The GitHub page of Jenkins from where you can download and see the project code is: An extensible media player for Android (Java). To integrate the assets sync into your application do the following: That should do the trick. Older versions might be incompatible with the latest pocketsphinx-android,

We recommend to use prebuilt binaries